Game
Perpetual Chaos
13 years ago

Version 1.4 - major optimisation + balancing issues


Version 1.4 - Major update here which fixes a lot of lag or slowed framerate problems.

> Optimised gameplay - the particle effects now adjust to the speed of your computer to reduce lag when a lot of explosions occur simultaneously.

> **Fixed Balance Issues - **Made police shoot less frequently, so they are easier to dodge in larger groups (late game), and made soldiers carry on spawning when tanks are about.



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

art comission.

Why walk when you can jump?

Levels' maps.

Path of Kami, running around the shrine area

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

Got some fun collectibles in our game, Path of Kami!

Subscribe to technoblade

Super Sonic Pixel art.