Game
Ananias Roguelike
10 years ago

Version 1.64!


User Experience

  • Add “jumping” animations for movement and attack.

  • Add new map sprites for weapons and armor

  • Show more help on item effects on the object inspector

  • Show more help for monster effects on the object inspector

  • Check if can use items before proceeding to use them.

  • Relayout inventory window

  • Add arrows to directional buttons

  • Relayout Desktop UI

  • Add spellcasting SFX for energy and elemental magic.

  • Allow selecting target when using item on ground

  • Add targetting indicator

  • Add more indications for Alchemy.

  • Add new explosion animation

  • Spice up spell descriptions

  • Change name of Pump Crossbow

  • Gray direwolf

Gameplay

  • Add pathfinding for monsters

  • Increase defense of leather armor to 2, switch some defense values, make black robe non unique

  • Make player block LOS of monsters

  • Make ranged attacks spend points for enemies, allow animated directed projectiles for enemies



1 comment

Loading...

Next up

Version 1.67

Version 1.70 This version includes a brand new magic system, headgear equipment, monsters chasing you around, more monster abilities and spells and much more, check it out! :D

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Terraria

Showing off player 2 😎

What do you think?

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Made my first ever animation.