I’ve released a new update that includes a bunch of new stuff. It has a new mode, escort, in which you must defend a large cruiser as it passes through enemy-controlled space. I’ve also improved the controls for cruisers, giving the player more control over flight and weapons. The last major change is significant updates to visual effects, including explosions, shields, and rockets. Unfortunately, I’m having problems with U. As a result, this build is curretly only available for windows and web player. I’ll upload OSX and Linux builds as soon as the issue with Unity is resolved, but in the meantime, non-windows users should be able to play it in-browser.
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Fan art for Foolish I'm feeling kinda better so I drew this
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Family band complete!
Strange Umbrella
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Cash Banooca
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Colorful Fox
Happy Late Easter!
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!










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