version 2.0.0
+objects have individual material sound (metal, wood, stone, etc)
+textures and normal maps
+changed in-game music volume
+day/night cycle
+more objects
+pixelation effect
!STILL 1.0.0!
im still working lol
@SchalkSwanepoel ![]()
Next up
modeling & texturing stuff! if you want me to model anything, ill be glad to! (ill post a picture of it definitely. these textures are a little messy, still fixing lol. much love <3) P.S. the little piece of tape says, "mod this ;) -TP"
if (Input.GetKey(KeyCode.E))
{
image
(commence teaser)
ENTER
}
Hello, friends. I was formerly The_Phantom and GameBanana13, but I changed my name a while back. I'm working on some new things, primarily a vintage LEGO building game. I present to you... brick.island! (no, it's not a website)
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Update 2.627
New challenges & new effects!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
An infected room from the second part of Cybel ! Are you up for some cleansing?
Made my first ever animation.










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