version 2.0.0
+objects have individual material sound (metal, wood, stone, etc)
+textures and normal maps
+changed in-game music volume
+day/night cycle
+more objects
+pixelation effect
!STILL 1.0.0!
im still working lol
@SchalkSwanepoel ![]()
Next up
modeling & texturing stuff! if you want me to model anything, ill be glad to! (ill post a picture of it definitely. these textures are a little messy, still fixing lol. much love <3) P.S. the little piece of tape says, "mod this ;) -TP"
Hello, friends. I was formerly The_Phantom and GameBanana13, but I changed my name a while back. I'm working on some new things, primarily a vintage LEGO building game. I present to you... brick.island! (no, it's not a website)
if (Input.GetKey(KeyCode.E))
{
image
(commence teaser)
ENTER
}
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Path of Kami: The Evolution of the Lore
Runestones: from concept to in-game modelπΏ
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?










2 comments