version 2.0.0
+objects have individual material sound (metal, wood, stone, etc)
+textures and normal maps
+changed in-game music volume
+day/night cycle
+more objects
+pixelation effect
!STILL 1.0.0!
im still working lol
@SchalkSwanepoel ![]()
Next up
if (Input.GetKey(KeyCode.E))
{
image
(commence teaser)
ENTER
}
Hello, friends. I was formerly The_Phantom and GameBanana13, but I changed my name a while back. I'm working on some new things, primarily a vintage LEGO building game. I present to you... brick.island! (no, it's not a website)
modeling & texturing stuff! if you want me to model anything, ill be glad to! (ill post a picture of it definitely. these textures are a little messy, still fixing lol. much love <3) P.S. the little piece of tape says, "mod this ;) -TP"
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Family band complete!
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Strange Umbrella
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Terraria










2 comments