version 2.0.0
+objects have individual material sound (metal, wood, stone, etc)
+textures and normal maps
+changed in-game music volume
+day/night cycle
+more objects
+pixelation effect
!STILL 1.0.0!
im still working lol
@SchalkSwanepoel ![]()
Next up
Hello, friends. I was formerly The_Phantom and GameBanana13, but I changed my name a while back. I'm working on some new things, primarily a vintage LEGO building game. I present to you... brick.island! (no, it's not a website)
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modeling & texturing stuff! if you want me to model anything, ill be glad to! (ill post a picture of it definitely. these textures are a little messy, still fixing lol. much love <3) P.S. the little piece of tape says, "mod this ;) -TP"
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
art comission.
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated βοΈ
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Call it 'wrong turn'!π« The feeling of running into a house with only one exitπͺ, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
Regular exercise is key for healthy wings.
Try it out!










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