Game
Nestronomus
5 years ago

Version Alpha 0.6.0!
This update fixes the biggest issue I had with the game, and that was fighting. It felt like a chore, boring, unbalanced, rewards didn't feel right and you'd want to avoid it at all times. Now, with a complete revamp, here it is!


What does this update have to offer:

  • Complete battle overhaul:

    • The UI during battles has been changed to be more pleasing to the eyes.

    • The magic menu has been completely reworked!

    • All magic spells have been reworked! Now they can:

      • Have positive effects on allies (Heals, buffs and more).

      • Be AOE

      • Have a type of element (Dark, Fire, Water, Wind, ecc) so they deal elemental damage.

    • The player now has animations for:

      • When they are attacking (2 different animations).

      • When they are taking damage.

      • When they are Full HP.

      • When they are Half HP.

      • When they are casting magic.

      • When they are using an item.

      • When they are receiving an item from an ally.

      • When they die.

      • When they win the battle (2 different animations).

    • All enemies stats have been reworked and animated!

    • All battles now reward the player properly based on the difficulty of the battle.

    • Now there are critical attacks!

  • If the player tries to buy an item, a pop-up will appear notifying that they don't have enough ritz.

  • When the player starts a new game, they'll be asked to chose a race! There are 6 races:

    • Wolf

    • Cat

    • Bird

    • Lizard

    • Fish

    • Human

  • Each race has animations and 2 unique abilities (in and out of combat), so be sure to give them all a try! (I won't spoil them here hahaha)

  • There are now chests with contain items in them.

  • Clicking the Bed in the House located in Krigonia's Landfield will fully heal the player (no animation yet).

  • Items prices and stats have been reworked, added the following items:

    • Health Potion II

    • Mana Potion II

    • Fatigue Potion II

    • Resurrection Potion II

    • Wooden Sword

    • Wooden Staff

    • Wooden Dagger

    • Iron Sword

    • Iron Dagger

    • Kitchen Knife

    • Iron Armor

    • Chainmail Armor

Quality of Life changes:

  • The game no longer auto-saves when interacting with an object, when accepting/finishing a quest or when winning a battle. The cause of this removal is because it would lead to awkward situations where the player would not want to save but the game did anyway.

  • [New] In the settings' menu, you can access a tab. Said tab has 2 options:

    • Save the game when the player wins a battle.

    • Save the game when a quest has been completed.

  • [New] All unpurchasable items will appear with a red tone.

Bugs fixed:

  • When prompted with the confirmation menu (usually when the player tries to buy/sell/discard items), the + and - buttons don't work.

  • Winning a battle does not reward the player with ritz.

  • Fixed a bug in the inventory management.

  • Fixed a bug when acessing the settings' menu, the audio values would change themselves randomly.

  • Fixed a bug where the settings' menu navigation bar would disappear if the player didn't save their changes and pressed no at the confirmation window.

  • Fixed a bug where the player would have to press space twice to interact with something (if they had the option activated in the settings' menu)

  • Consumables no longer get consumed when the player's HP/MP/FP has reached their MAX.

Phew, that took a while to write! Thanks though for reading all that. I would apreciate it if you give Nestronomus a try, feedback is always apreciated! :)

Controls / How to play the game:

  • W A S D or Arrow Keys - Move the player

  • Q - Opens the Quest Menu

  • K - Opens the Skills Menu

  • LMB (Left Mouse Button) - Interact with objects around you (Npcs, ecc)

  • RMB (Right Mouse Button) - Opens the Menu, grants access to the Inventory, Stats, Settings, Save and Quit the game!



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