So my internet has been off for almost a week now, and I just got it back today (unrelated to the story). Over that period of time, my computer turned off from overheating as it does alot while I was editing the game. Long story short, I lost all of my fucking data! Files, scripts, blueprints, levels ect. I still have the models, so I will still continue this project, don’t worry. I only had to work on it for about 2-3 days to get the same progress that took months XD
On a side note, I have been planning for a couple of months now to make a original game with a charcter I have had planned for a while now. I don’t have a name yet, but if you guys have some suggestions leave it in the comments and I will credit you when I finish the final product.
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
art comission.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Just a Pico sprite
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Regional Bulbasaur. #Pokemon
2d lighting experiment
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM










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