Next up
.
physics make me go y e s (placed 2 of the godot logo to make sure that things collide with one-way platforms the way they should) (i should prob make devlogs on youtube)
hey atleast image-based parallax works (decided not to use tile-based parallax cuz this time im being careful about performance (rc2 was unintentionally very laggy))
(subject to change)
i have discovered fresnel
you can guess what this is (the version in image 2 would be used if playing as timmy)
whatever it took to get the
(pb95 screenshot edit)
starting to add running
the classic tileset isnt going away it will be available in the settings
(wip tileset AND classic tileset by @.shroomoshacks)












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