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Development blog #9 -The Walls
It brings us a new reinforcement mode, weapons, molotov cocktail, and press kit.
https://wall-force.com/dev-log-9/
Development blog #8 -Zombies
It brings us new zombies game-mode, reworked lighting, icons, main menu, and HUD elements.
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
a drawing I did because I was bored😪. But I love how it turned out.😊
I did this on my 3DS ^^ #Kirby
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Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.
A sneak peek at Oracle's opening cutscene! Delve into the mystery behind this incident in Oracle through investigation, social engineering, exploration, and combat.










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