Game
FNAF Kit



5 years ago

Wall object placement is a success :) And now we can finally use the drawings @ShushiML1075 kindly gave us to use. We're still looking for other fan art to use for decorations if you would like it included. Find us at gamejolt.com/games/TKFNAF/444860.




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Grey boxing the first layout for the game, But got very distracted making this arcade tunnel. But its starting to take shape at least.

VERY early test of very basic systems in my new project. Do your work, keep the lights on, and everything will be fine. I really want to gush about some of the things not seen here, but will save that until they can be shown off. FnafKit who?

Light menu is still undergoing it's refit, some behind the scenes code changes making it easier to edit multiple lights. A light will also toggle on/off depending on its intensity. So custom events don't need to be loaded with two different commands.

Happy Easter from the POPGOES team!

Art by JennyKai31

working on a new mechanic for the prototype. no need to wander over to those far away items when you can just send in your drone.

JOLLY ANNIVERSARY EDITION POSTER:

Is he a... you know....

Wall height is being adjusted to accommodate things such as stages and lighting while also giving animatronics more breathing space.

I swore to myself I wouldn’t post anything to avoid spoiling the new gameplay… but here’s a small sneak peek, the most exciting feature yet: your character’s legs move when you turn

I know it has been a while since the last update, but life got in the way. Here we can see how buttons can be customized and given functionality through the event system. More to come as the event system grows.