


Wall object placement is a success :) And now we can finally use the drawings @ShushiML1075 kindly gave us to use. We're still looking for other fan art to use for decorations if you would like it included. Find us at gamejolt.com/games/TKFNAF/444860.
Next up
I know it has been a while since the last update, but life got in the way. Here we can see how buttons can be customized and given functionality through the event system. More to come as the event system grows.
Wall height is being adjusted to accommodate things such as stages and lighting while also giving animatronics more breathing space.
I've decided to look for people who can help contribute assets to the game. If you know how to 3D model and unwrap and want to help out, give me a message. I'm also offering to pay what I can for contributions.
Modular stage kits are the next addition to the decor tab. Once all its skins are properly textured.
Finished up the ONWYN 1 cast!
I'm pretty happy with these models though I've noticed some inaccuracies I may go back and fix at some point.
Credit to thudner, the UFMP team, and the model porters for various model parts.
I'm currently working on a new game with a team of people. Here's a mannequin being assaulted for test purposes. Gotta do what you gotta do for your damage systems.
Hi everyone, I wanted to put my project back out there after taking some time off. Fnafkit is a game about creating custom fnaf games with no need for programming. I'm also looking for anyone interested in helping out! https://gamejolt.com/games/TKFNAF/444860
2026.
Tall walls are all modeled and intergrated into the engine and work seamlessly with the previous two wall styles. actual wall skins for this set are incoming. A new test build featuring these changes will follow up soon.
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