Game
Midbyte
8 years ago

Wanted to write something...


I have nothing significant to write here as of now.
I just want to point out a few things (that might already be very obvious)…

1. About the Game Jolt trophies.
This is my first game in which I test them. I hope to make better games in the future and add more fun trophies to achieve.

2. The game just got a week added to its delay.
Not telling you, why.

3. This is pretty much a quick game.
Admittedly taking longer than SpaceX but this game’ll include a lot more content. That’s what I’m aiming for.

Game progress:
All levels done,
All Medals done,
0/? Extras done,
0/? Music tracks added,
All Settings added.

Progress is (slowly) made.



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Progress has been slow but I think it's going forward...

A ridiculously difficult level? I’ve made some weird and hard levels… I think this will fit as the 3rd World’s hidden level, “Ultimate Challenge”. Could be a lot harder than this, honestly… The last screen is obviously the easiest…

Midbyte V2 is released! Now, after several months, I’ve finally finished V2. I hope. There may still linger a bug or two here and there, or things that are out of place so be sure to notify me! I hope you’ll enjoy what V2 has to offer.

So has there been any progress?

Well, yes but actually no.

So I can make profile posts? Neat. Lately, I've focused on Midbyte's sequel, "Into Another World", but active development hasn't started yet, so a Devlog is not available. Stay tuned, I guess.

Some progress made I’ve worked on Midbyte a little . See the following GIF that shows the first level… Nothing more will be available anytime soon…

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

art comission.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday