Next up
I am very excited to announce the Mindhive Launcher Beta is releasing with Mindhive: Wilds v1.8. Alternatively, if you hate launchers you are able to run the game the same way your used to. This launcher is being made to simplify new player experiences.
A battling tutorial is finally being added!
It's been a long year!
Here is a comparison of v1.0 to v1.7!
Fighting Endoskeleton
The new range of animatronics, the 'Fighter-Endo', is already being prepared, a kind of combination of animatronic, springlock and combat armor.
#IndieDev #GameDev #PixelGame #Freddy #Game #IndieGame #PixelArt #PixelArtist #Fnaf
The next update for Mindhive: Wilds "Ascension" will be releasing soon!
Now it's possible to change combat shaders in BATTLE SIMULATOR ! There are currently 21 available, what do you think ?! https://gamejolt.com/games/battlesimulator/862134
v1.6 "Ascension" has arrived!
Warpstones from Mindhive: Horizons make their return in Mindhive: Wilds! These powerful artifacts enable instant travel to locations, offering permanent teleportation. However, convenience is costly, they're now extra pricey but worth the investment.
🎉 BATTLE SIMULATOR TRAILER IS HERE! 🎮 After a year of hard work and dedication, BATTLE SIMULATOR has officially launched its stable version!
Regular updates are coming your way, so stay tuned and keep following the project❤️! https://gamejolt.com/games/battlesimulator/862134
Battles are getting an improvement in v1.7!
- Enemies now have HP bars
- Added a fatigue mechanic
- A battle tutorial in chapter 1
- Enemies now have a thought system (Text popups displaying what the enemy is thinking)
0 comments