
4 years ago
Was bored, so I made a low poly furry character.
Do I really need to detail eyes or the current look is okay?
May be I will port this to Unity as a playable character.
Next up
A little fella I finished yesterday
Made with Blender and Substance Painter
Retro horror game concept.
I made new renders! Yippee!!
A little progress
"The Nightmare"
After countless attempts I finally made a normal looking head for a furry character. I prefer the cartoonish style. Please share your opinion.
Made in Adobe Photoshop with mouse and default Pencil
Was playing around with duplicating objects along curves in #Blender, and I thought the patterns it made were interesting, so I rendered them out as this animation
Toon shading and rig test.
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