
4 years ago
Was bored, so I made a low poly furry character.
Do I really need to detail eyes or the current look is okay?
May be I will port this to Unity as a playable character.
Next up
I was bored
Work in progress
Made in Adobe Photoshop with mouse and default Pencil
Mouser for the 2.5th and final time but in his Movie design
Toon shading and rig test.
Here's another Bandit Trap inspired model I made in #Blender... Don't sit on this chair!! 
Retro horror game concept.
Stylized bunny girl. Made with Blender.
Here's a time lapse of me modelling my #BanditTrap cupboard-boot trap I designed in #Blender! 
A little progress










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