4 years ago

Was bored, so I made a low poly furry character.

Do I really need to detail eyes or the current look is okay?

May be I will port this to Unity as a playable character.




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A little progress

Stylized bunny girl. Made with Blender.

Made in Adobe Photoshop with mouse and default Pencil

My last improvements to this model before abandoning it lol

A collection of faces I've worked on this year

A little fella I finished yesterday

Made with Blender and Substance Painter

Toon shading and rig test.

update :p now with a low poly mesh instead of a sculpting, facial rig some teeths lol and now only missing the hair and skin details(some good textures) pennywise

I was bored

Work in progress