4 years ago

Was bored, so I made a low poly furry character.

Do I really need to detail eyes or the current look is okay?

May be I will port this to Unity as a playable character.




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After countless attempts I finally made a normal looking head for a furry character. I prefer the cartoonish style. Please share your opinion.

Stylized bunny girl. Made with Blender.

Toon shading and rig test.

Trailer is in the works, we're gathering footage.

Expect something big soon!

A little fella I finished yesterday

Made with Blender and Substance Painter

Remade one of the locations from WHISKERS in my experimental PS1 style i was working today, took all day actually to master even the simpliest things. Will create more these days. Your thoughts?

Made in Adobe Photoshop with mouse and default Pencil

3D platformer character made in Blender and Godot