4 years ago

Was bored, so I made a low poly furry character.

Do I really need to detail eyes or the current look is okay?

May be I will port this to Unity as a playable character.




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A little fella I finished yesterday

Made with Blender and Substance Painter

Retro horror game concept.

I made new renders! Yippee!!

A little progress

"The Nightmare"

After countless attempts I finally made a normal looking head for a furry character. I prefer the cartoonish style. Please share your opinion.

Made in Adobe Photoshop with mouse and default Pencil

Was playing around with duplicating objects along curves in #Blender, and I thought the patterns it made were interesting, so I rendered them out as this animation

Toon shading and rig test.