Hello everybody! When Bad Things Arrive ran on a version of Unreal from several years ago. But now, I have brought it to the most recent version. So what's new?
Gameplay-wise, it should feel more fair now. There were several bugs, oversights, and lazy aspects that made the game unnecessarily challenging. Several characters should now be more manageable. Truth be told, power also drained relatively quickly due to the number of things you had to take care of, so it now drains slightly slower for all three night lengths.
Quite a few small-scale bugs have been fixed and QoL improvements have been made. All character descriptions on the main menu are now next to the icon (yay). Two of the four stars on the main menu now also work as they should. My mistake for that one slipping past me. All six main stars should now be obtainable.
As of now, the update is available for Windows, Linux, and Android. The Android version is now really close to the desktop version as opposed to having limited content before. The VR version will require some more time to get finished.
Find any bugs? Feel free to shoot them my way! Otherwise, that is it for now. Thank you all for reading. Bye!
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