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HellwatchIn - Early Access comming soon!

1 year ago

We are working on improving the hero selection menu, very soon there will be a large selection of characters.




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With the world finding itself destroyed and consumed by demons, the idea of dedicating your entire life to training doesn't seem so bad. Speed and sudden appearance on the battlefield. Two basic principles for the super-fast Eleon athlete.

Lila is a versatile hero. She utilizes both light and dark attacks, each of which affects the hero in its own way, and then solidify the choice by taking on an angelic or demonic form. https://store.steampowered.com/app/2468720/Hellwatch/

Look out! New and almost elusive hero Eleon! In the past, a talented athlete, but rather unambitious. Even so, his talent could not go unnoticed, and now his keeper, who patronizes high ambition, will not let him down.

yes... Spiritwell is still being worked on...

Greetings! From this day on, we introduce a weekly rubric #update and #work in progress.

Today, we want to share the result of our work and a little progress.

More info my Twitter

https://twitter.com/PlayHellwatch

A new batch of screenshots is ready for Thursday's Harpies Update. Here's a little sneak peek at the new Manufactory building.

After all, what could be better for a true warrior than to meet their loyal companion in the glow of the upcoming battle and take their last breaths in their life?

Defending the Forge of Souls is your primary objective. This celestial structure possesses truly immense power. Absorbing the energy of cursed demonic souls, it creates celestial artifacts that the forces of light use in battle.

Early design

In Don't Look Back there is a monster called "Root Monster" whose final design was very different, this design is one of the first I made, you can see the final design while playing

#IndieDev #GameDev #Curiosity #Monster #HorroGame #Monsters

- Thought out the implementation of Solo mode; - Added 2 new windows: "main screen" and "character screen" to the menu interface; - Updated several Varusu animations; - Realized the first passive skill for Varus;