Game
FinaL GatewaY: GenesiS ScrolL
4 years ago

WE'RE BACK IN BUSINESS!

(more info in article, including an update on FLGY VoL. 2)

#lzrain #visualnovel #gamedev #announcement #update #flgy


With the advent of GNCR X being finished and (to my knowledge) stabilized, I went and added the finishing touches to the 1.1.0 patch for GenesiS ScrolL VoL. 1.

This includes:

  • Minor visual touch-ups.

  • More substantial legal text at the start, plus a splash screen indicating that this is indeed Part 2 of ZodiA WavE.

  • Small continuity fixes.

  • Implementing iodbc's music from the GalaxY ScrolL album, as well as one track from the GNCR X OST.

  • One last message in the after-credits scene.

Now then, as for GenesiS ScrolL VoL. 2. Fortunately, the base code for the visual novel segments are complete (portraits, story text, backgrounds, all's good on that front). Still need to get back to the ExplorE and BaF BaF segments, but at least now I can put focus into that.

However, keep in mind that I will need to split the work. First I'll alternate between this and what should be the final update for TNTS. Once that's done, I'll be moving onto a back-and-forth between VoL. 2 and MRID.

For reference, I decided to explicitly label each entry of ZodiA WavE as a Part for easier access (GNCR X is Part 1, FLGY VoL. 1 is Part 2, TNTS is Part 3, etc.). As the plan stands, MonsteR IslanD is set to be Part 4, and FLGY VoL. 2 will be Part 5. Because one is significantly more anticipated than the other, I've decided this method of alternation will be optimal for having both novels released in their proper order, while not making you wait another eternity for VoL. 2.

And hey, while making GNCR X I learned quite a bit about some of the engines I was working with, so that's something to look forward to.

tl;dr FinaL GatewaY GenesiS ScrolL VoL. 2 is finally back in development, it'll be alternated between stuff for both quality control and maintaining the original plan intact, and I'm still a long-winded loon.

Thank you for your time, and EnjoY ThE ShoW!
And this sketch of VoL. 2's central character, Akemi Centurion.

-Chris

kono_centurion_akemi_yume_ga_aru.png


0 comments

Loading...

Next up

So, with Episode 1 nearing completion, I thought I'd just drop another model sheet for Grim Genesis, along with a little WIP for some of the line art.

-Chris

Devlog 07b

As usual, gotta have the gif in a separate post. Hope you enjoy!

#lzrain #visualnovel #gamedev #update #devlog #flgy

Development on Episode 2 is going smoothly! Thankfully VixerStuffles is coming in to help with line art again, which is HEAVILY appreciated this time around.

-Chris

Spent the last few days storyboarding the next set of BaF BaF's. Can't show the entirety obviously, but here are some previews of what's to come.

#lzrain #visualnovel #gamedev #announcement #update #flgy

Devlog 06

Sprite Mode is at full swing!

HUZZAH! Casey's finally got a tail! Shown here are some of the sprites I've completed over the last two days, with more to come real soon.

Hope y'all enjoy!

-Chris

#lzrain #visualnovel #gamedev #update #devlog #flgy

Devlog 05

VoL. 2 Update and TNTS Reminder!

(More details in the article below)

#lzrain #visualnovel #gamedev #update #devlog #flgy

Okay, update, paneling is just about done for Grim Genesis Episode 1 (give or take a few adjustments).

Now all that's left is to letter it, and the webtoon should finally be up in no time!

-Chris

Okay, decided to write out a little epilogue to the BETA version, something to finally close up that chapter of my life.

Anyone who was still following reads this, again, thank you.

And hey, they won't be gone for too long.

-Chris

https://mspfa.com/?s=26208&p=78

Synchronize your watches, everyone!

GorgoN ChambeR X: Grim Genesis Episode 1 is going live on January 29th, at 1:00pm PST!

The repercussions from eons back are about to become manifest.

With auditions wrapping up tonight, the podcast series will begin proper soon. In the meantime, enjoy this horrific preview of what's to come.

Gorgon cries voiced by Joshua Pedder (https://twitter.com/joshua_pedder?s=20)