Next up
I might need to revise the website layout again, it's been a month since I've even touched anything on it
Well
Shoot
Now I gotta go back to working on the FNF mod
I've been sick for a while now, unfortunately. Accomplishing things has been pretty impossible since I've hardly been able to get out of bed
Even with that, though, I'm managing, and I hope yall are too
I learned how to update the ai path finding, so that's good
What isn't good is that sections keep deloading when playtesting. Unity tutorials aren't really helping either.
Kinda forgot to share this a little while ago, my bad
Update:
- New skybox + lighting because it's cool - Fixed some parts of the new map not rendering - Fixed a bug where I got softlocked on the YCTP - Adjusted Zenith's ((player)) speed to better match Baldi's speed at 9 notebooks
Somehow managed to get the Portal Poster working in Classic. I'm so tired aaaaaauugh
Idk it didn't feel right having the Baldi's Basics design for Zenith just be a human, so he got a conceptual overhaul
Nothing crazy for now
Progress so far on oc submission stuff


















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