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Baldi's Advanced Math Courses!

2 years ago

This 4 second animation has been processing for 2 hours, just why


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Somehow managed to get the Portal Poster working in Classic. I'm so tired aaaaaauugh

Progress so far on oc submission stuff

"It's like I'm on some kind of... CD..." - Banban from Garten of Banban

I learned how to update the ai path finding, so that's good

What isn't good is that sections keep deloading when playtesting. Unity tutorials aren't really helping either.

So... that happened.

《WE'RE HIRING!》

We need help with putting this mod together! Anybody who wants to possibly help with the game and follows the requirements, please feel free to DM me on Discord! (My user is terminal.000)

See you on the flipside!

Update:

- New skybox + lighting because it's cool - Fixed some parts of the new map not rendering - Fixed a bug where I got softlocked on the YCTP - Adjusted Zenith's ((player)) speed to better match Baldi's speed at 9 notebooks

More teasers (Kind of, it's just a render for later)

Also, the website now has toggles for low performance mode and more

It is overwhelmingly hard to perform what should be the most basic tasks with an fnf mod

The modding documentation isn't even complete so idk what imports I can use