Along with Sierra Jones, we are working on a game called The Doorway Effect, in which you play as a mage that seems to forget things when they walk into other rooms - including their vast knowledge of spells!
Relearn spells, vanquish monsters, and figure out what's going on in the libraries.
Next up
Repost if this
Did some more pathfinding work that allows the searching to distinguish half-height solids from full-height solids. Huzzah!
Room transitions! A very simple effect, but does wonders to making a game feel more polished
Hey! You! Yeah you!! Go follow @Droqen !! He works on some sweet games and also can help you eat a loaf of bread.
Nothing we vikings like more than having options! A bigger ship, bigger dance floors, a tree, you name it!
This game's design allowed me to implement my favorite method of pathfinding - each tile in the room has a numerical value assigned to it stating how many tiles away the player is!
Åj! Pillage the galaxy with us in the jam version of the game, and keep your eyes out for the full version, which will feature more partying!
What? You're not following RADICAL SCRABBLE on Game Jolt? You won't regret it - add the development of a seriously sweet project to your feed!
It may take us many days, but grinding the mobs for loot always pays off in the end!
My friends over at @GutterArcade just put their first game up on Game Jolt. Grab some friends (or strangers via their Discord) and play a super well tuned co-op fighting game. https://gamejolt.com/games/knightclub/451063
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