Along with Sierra Jones, we are working on a game called The Doorway Effect, in which you play as a mage that seems to forget things when they walk into other rooms - including their vast knowledge of spells!
Relearn spells, vanquish monsters, and figure out what's going on in the libraries.
Next up
Did some more pathfinding work that allows the searching to distinguish half-height solids from full-height solids. Huzzah!
Repost if this
Gnarly things are in the works for RADICAL SCRABBLE
Room transitions! A very simple effect, but does wonders to making a game feel more polished
This game's design allowed me to implement my favorite method of pathfinding - each tile in the room has a numerical value assigned to it stating how many tiles away the player is!
My friends over at @GutterArcade
just put their first game up on Game Jolt. Grab some friends (or strangers via their Discord) and play a super well tuned co-op fighting game. https://gamejolt.com/games/knightclub/451063
I just published my first monthly recap! Learn about what I've been up to this past month: https://www.youtube.com/watch?v=iBAzI2cVxxU
It may take us many days, but grinding the mobs for loot always pays off in the end!
Tilesets! Z-sorting! Plants!
Åj! Pillage the galaxy with us in the jam version of the game, and keep your eyes out for the full version, which will feature more partying!











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