
We're making lots of progress on the overworld interface systems in Battle Gem Ponies! 🎮
Next up
Hope my game's trio lives up to the standards being set today. 🔥💧🌿 #BattleGemPonies
There's a developer debate over what color the decorative rim around the Crystal Stable interiors should be.
Which color for the background border looks best?
Can't believe I drew this Pokémon fangame map on graph paper in high school instead of paying attention in class... And now, over a decade later, it's the region for my indie game with actual players running around on their own adventures!
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Gather around, everyone! 💎
The #BattleGemPonies Act1 Alpha Playtest Build is LIVE on Itch! So if you're a Patreon member and a fan of playing early builds of games, then there's a new build with your name on it! 🌟
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
2015 Overworld Dreams:
This is the PowerPoint slide I made to hype myself up when dreaming about turning my prototype into a fully explorable world.
Looking back, I can confirm, the game has all those biomes in a playable state right now.
Pokémon's 10th Generation is here! Welcome Winds and Waves! The next gen graphics are a serious step up, aren't they? Which starter are you most jazzed about?
Route Quartz is by far the laggiest map in the Unity editor. Some chunks of it refuse to load for a minute. Which is weird, because it's not even close to our biggest and busiest maps!













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