2 days ago

We're on the homestretch, so close to being done!




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currently working on an integrated camera info panel above the sprite info, so you can edit the camera x/y more accessibly than having to drag or use blocks.

2 unused icons for an unimplemented drag mode option in the sprite info panel 😲

Unsandboxed, the only Scratch mod where the first letter of "apple" is actually "u"!

(This is a bug, among various other inputs being entirely broken in the live build. It will be fixed soon!)

Happy Pride Month! 🌈🥳

Follow up to my previous post, I made an issue on Unsandboxed's VM to try and find ways to implement "reference variables" fully.

Please pitch some ideas, if you have any!

https://github.com/Unsandboxed/scratch-vm/issues/61

🥱🥱💤 oh uh ahem.. hi.

I thought y'all might want this so uh.. coming soon

To go with the camera info panel, there are now 2 new buttons to help you move around with it:

- Move camera to origin (0, 0)

- Move camera to sprite you're editing

The x/y values are still broken on live due to complications with the dependencies :')

oh yeah. it's all comin together :))))

Uh, I added some cool new pen blocks. Inspired by camera controls a lil :3 (transparency may look broken because of the background behind the canvas but its not dw, its meant for transparent windows and or underlays)

I cant decide if this a bug worth removing or if I should Mojang it into existence