Next up
currently working on an integrated camera info panel above the sprite info, so you can edit the camera x/y more accessibly than having to drag or use blocks.
2 unused icons for an unimplemented drag mode option in the sprite info panel 😲
Unsandboxed, the only Scratch mod where the first letter of "apple" is actually "u"!
(This is a bug, among various other inputs being entirely broken in the live build. It will be fixed soon!)
Happy Pride Month! 🌈🥳
Follow up to my previous post, I made an issue on Unsandboxed's VM to try and find ways to implement "reference variables" fully.
Please pitch some ideas, if you have any!
🥱🥱💤 oh uh ahem.. hi.
I thought y'all might want this so uh.. coming soon
To go with the camera info panel, there are now 2 new buttons to help you move around with it:
- Move camera to origin (0, 0)
- Move camera to sprite you're editing
The x/y values are still broken on live due to complications with the dependencies :')
oh yeah. it's all comin together :))))
Uh, I added some cool new pen blocks. Inspired by camera controls a lil :3 (transparency may look broken because of the background behind the canvas but its not dw, its meant for transparent windows and or underlays)
I cant decide if this a bug worth removing or if I should Mojang it into existence
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