Game
Wrestle Camp 2: An Episodic Series (For X64 Windows Microsoft PowerPoint [PPT] 2016+) - With A Vastly-Updated, Much-Faster Engine, Featuring Immensely-Improved Controls And Audio, And Real-Time AI-Textured Full-3D Environments
1 year ago

We're re-writing the base-game's code to run in what we're internally calling a "Hybrid-Loss"-mode. It'll clean-up the infrastructure, and ensure match-rules are followed. It shouldn't take but two weeks or so.


On the plus-side, you're definitely getting a character-select screen out of this!

In-addition, it'll even feature sprites of each Wrestle Camper in an outfit they'd wear during their non-wrestling career!

Furthermost, each Wrestle Camper will also feature her or his own statistics, each ranged from one to ten; those being:

Stamina — Amount of losable health before a K-O is likely.

Defense: Rate at which damage is attenuated when attacked.

Fervour: How much vehemence goes into each dealt attack.

Remorse: How likely her or his losing-opponent is to survive.

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