Game
GIGA STREET FIGHTER II: The Final Round Deluxe Plus: A Windows PowerPoint Port Of “ULTRA STREET FIGHTER II: The Final Challengers” For PPT 2016+
7 years ago

We've Got An Epic, Spanish Localized, Second Party Variant Of The Game Coming Out Between Japanese Thursday And Saturday This Week!


Hey Folks! We’ve just collected a brand new subsidiary, one who’s all about fighting games, called, “Adrianna Entertainment™”! Let’s represent them with the Æ symbol! We don’t know what language from which it originates, but it sure is convenient, eh?

Anyway, about this new title!

Features:

  1. It’s got Spanglish voice acting with all English subtitles, done this way on purpose.

  2. It’s got a kicktail Mortal Kombat style announcer who speaks during matches and on the character select screen, voiced by none other than JadeJohnson himself!

  3. It features a SoundFonted rendition of nearly the entire world’s favourite Twenty Seventeen hit song, “Despacito” by Luis Fonsi!

  4. Fonsi himself is a one hundred percent playable character, from start to finish!

  5. He’s also the most realistic looking character sprite in the entire game engine!

  6. The other two exclusively playable characters are the girl who dreamt up the game and asked JadeJohnson to create it for her, as well as Doctor Bradley Cutler MD, a legendary psychiatrist, or so we’ve been told!

  7. It proves that what we are planning for the provisional release of GSF II should definitely go off without a hitch!

  8. Finally, it led to an epic discovery on our part: it’s not the Character Select Screen itself that’ll load slower in said provisional release of GSF II, but actually the resulting campaign sessions. Thankfully, this shouldn’t effect the actual speed and reliability of the game engine whatsoever!

Anyway, “Nighters, Jaders!™”



0 comments

Loading...

Next up

Yes, the original "Oh, Annie!"-game, from Two-Thousand-And-Nine, was LITERALLY, THAT, BAD!

And we don't talk about "Oh, Annie! 2", the HORRIBLY HOMELY side-scroller! It's best that game remain as lost media!

But WE'LL FIX the first one, just you wait!

Have YOU beat the game yet?

Now it's gone down to fourteen hours, but seriously! Check out how long Dropbox thought that the Official Provisional Release would take to upload! Like, how ridiculous is THAT?! Eh?

Aw yeeah! We squashed that bug like it was our JOB! Oh, wait, IT WAS! ¡lol! The Official JadeIrectOrPAL Update is coming VERY SOON!

We've almost got the 25FPS, PAL-Region accurate version running, however, we did run into a small snag regarding the appearance of Frame0 (Pentavigesimal) that we need to fix before it can finally be released. Here's proof, though!

Check Out This Dialog Box That Appeared On My Home Screen!

A new, in-development mode, which will be baked into the open world of B-A-S, titled "Bebe's Fashion Show™", will eventually be spun-off into its own title in The "Bebe's Art Studio™"-Series Of Games!

Please see the notes below:

Just to demonstrate how tyranical The Evil King Patrick can be; if Ikumi loses to him, watch how brutally he takes her out! Notice the mud splitting nigh equally and almost entirely in just two unique directions, implying he splatters HER, not just IT!

This is how the graphics for Dojo Mode used to look upon direct conceptualisation.

This is also how the game's Character Select Music used to sound, too!

Please note, this is running on last-gen hardware.

Meet Ikumi! She's determined to help Bebe in any way in her attempts to overthrow The Evil King Patrick Riordan! And now, you can see it in her actions, more, and better, than ever before, via our new AI Cutscene Technology!