
We will be back with #development #streams in 2019!!
We have leveled up our twitch settings, layout and UI!
First stream date coming later!
Next up
LEVEL PROTOTYPE RESOURCES Just bought some blocks and pawns for level design prototyping
New titlescreen in progress! What will happen next? * Discussions with our concept artist * Decide visual and style of 3D assets * Test prototype * Replace placeholder meshes * Test and release new demo
New mechanics prototype and character in progress! Stay tuned! #BinarySparks #indiedev #indiegamedev #indiegame #puzzlegame #puzzleplatformer #puzzle #scifi #Portal #QUBE #space
New Save System Explained
We wanted to make a post to clearly explain how the new save system works in Patch 1, since it differs from release version and the demo, and we have had a few questions about it. Read more below:
https://store.steampowered.com/news/app/3508790/view/53099551296…
Thank you so much for playing Binary Sparks!
NEW SCREENSHOTS OF THE FULL GAME!!!
Just posted some brand new screenshots of the full game on the game page here and on our website!!
https://www.ambercrowngames.com/onemoreexperiment TWO DAYS UNTIL RELEASE (25 November 06.00 PM CET) Stay tuned!
Patch 1 (v 4.9.1) Released! ___________________________ Main additions: * Steam achievements added and verified * Steam cloud save/sync added and verified * Checkpoints now save game progress Full patch notes: https://www.ambercrowngames.com/onemoreexperiment
COUNTDOWN TO ONE MORE EXPERIMENT LAUNCH Unfortunately, we will not have time to implement achievements before release, this will come later! New trailer is coming up! Other than that, we're ready for release <3 https://countingdownto.com/?c=6690234
GAME RELEASE TOMORROW! I have updated the current Demo here & Steam to reflect all the changes and bugfixes made in the full game! The full game will launch for $12,99, with a 10% discount first week! The game will be avaliable on Steam & GameJolt
What happens next? * I'm gonna take a break from development of this project for some time >> If any criticial bug is reported now, Im gonna push some eventual hotfix. * I'm gonna make few videos where I talk about the development process etc!










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