We had one made a playable build of Datastar, but we hit a brick wall when we were implementing back the previous mechanics. Then we had tried to make Datastar 2000 in UPBGE, and we have made a decision. After some experience with Unreal, making Exploration 37, we will go at using Unreal Again.
Pros
We don’t have to rebuild the mechanics for each level.
Better workflow
Doesn’t Glitch up with a second monitor of a different resolution.
Looks flawless
Challenges
We will have to work hard to recreate the BGE Exploits that we took advantage of.










0 comments