The abilities of your heroes fall into certain categories: Physical, Fire, Water, Storm, Earth, Life and Decay. Most abilities that do these types of Damage have a small chance to add a stack of a damaging debuff, such as bleeding, burning, or static. The in-game weather has been reworked so that certain kinds of weather drastically increase or decrease the chance of adding stacks of damaging debuffs. Use the weather to your advantage! Be careful, though, because your enemies will do this too!
Next up
Come playtest the combat demo!
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
a drawing I did because I was bored😪. But I love how it turned out.😊
Made my first ever animation.
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
2d lighting experiment
for the past 2 days I finally made the first demo build of shurugami
you can playtest now for yourself here: https://gamejolt.com/games/shurugami/605507
tell me what you think!










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