The abilities of your heroes fall into certain categories: Physical, Fire, Water, Storm, Earth, Life and Decay. Most abilities that do these types of Damage have a small chance to add a stack of a damaging debuff, such as bleeding, burning, or static. The in-game weather has been reworked so that certain kinds of weather drastically increase or decrease the chance of adding stacks of damaging debuffs. Use the weather to your advantage! Be careful, though, because your enemies will do this too!
Next up
Come playtest the combat demo!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Fan art for Foolish I'm feeling kinda better so I drew this
Regular exercise is key for healthy wings.
Try it out!
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)










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