The abilities of your heroes fall into certain categories: Physical, Fire, Water, Storm, Earth, Life and Decay. Most abilities that do these types of Damage have a small chance to add a stack of a damaging debuff, such as bleeding, burning, or static. The in-game weather has been reworked so that certain kinds of weather drastically increase or decrease the chance of adding stacks of damaging debuffs. Use the weather to your advantage! Be careful, though, because your enemies will do this too!
Next up
Come playtest the combat demo!
So
i may or may not make an full art of some person or i may just leave this like that-
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Showing off player 2 😎
What do you think?
My D&D art for my family so far (WIP if you couldn't tell)
Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
I made a small jungle house.










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