The abilities of your heroes fall into certain categories: Physical, Fire, Water, Storm, Earth, Life and Decay. Most abilities that do these types of Damage have a small chance to add a stack of a damaging debuff, such as bleeding, burning, or static. The in-game weather has been reworked so that certain kinds of weather drastically increase or decrease the chance of adding stacks of damaging debuffs. Use the weather to your advantage! Be careful, though, because your enemies will do this too!
Next up
Come playtest the combat demo!
What you all think
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
brung back my old oc plus a new one
...they don`t have names yet tho
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarĂa Regla. It is one of the natural wonders of the country!
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.
Annie of the stars










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