Game
SlimeJumper : Ultimate Jump

5 years ago



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Old Movement, many improvements!

Change:

- Old Movement feeling with new input system!

New:

- Maximum fall speed so you can no longer glitch through the ground

Removed:

Respawn script completely removed and better integrated into the new player script

Demo Update: 0.1.1

New:

- Particle effect when the player jumps

- Button for Mobile to open the pause menu

Bugfixes:

- Auto-run after game paused

Now officially the first new demo is realeased for Pc and Mobile. you can download and test it now on the GameJolt site. if you find bugs you can submit them to "bugreport" (preferably with video recording)

Have fun! :D

https://gamejolt.com/c/SlimeJumper-dxqfav/bugreport

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

----- major update | demo version 0.1.2 -----

------| new |------

- The first five levels in ‘Adventure’ mode have been added.

- New button layout

-------| Bug fixe´s |-------

- Slime no longer floats slightly above the ground.

Your worst nightmare is alive ... Coming soon !

----- major update | demo version 0.1.3 -----

------| new |------

- New Ui Animations

- New Text Font

-------| Bug fixe´s |-------

- Menu Movement fixed

Platforms are coming back, with an important new feature!

The platforms are finally back with an important new feature. Now it is possible to set an infinite number of points from which the platform can move back and forth instead of just 2.

A new batch of screenshots is ready for Thursday's Harpies Update. Here's a little sneak peek at the new Manufactory building.

i'm in the process of redesigning the weapon. on the left you can see the result so far.

what do you think?