
Website is in progress :3
Game/Demo on Steam: https://store.steampowered.com/app/1570600/SlimeJumper__Ultimate_Jump/
GameJolt Demo: https://gamejolt.com/games/SlimeJumper/434254
Community: https://gamejolt.com/c/SlimeJumper-dxqfav
Next up
----- major update | demo version 0.1.2 -----
------| new |------
- The first five levels in ‘Adventure’ mode have been added.
- New button layout
-------| Bug fixe´s |-------
- Slime no longer floats slightly above the ground.
in this post i will explain why development has stalled and what the current status and plans for the future are.
(Enclosed I add the logos from new to old)
Demo Update: 0.1.1
New:
- Particle effect when the player jumps
- Button for Mobile to open the pause menu
Bugfixes:
- Auto-run after game paused
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan ![]()
to open today's slot on the calendar.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
i'm in the process of redesigning the weapon. on the left you can see the result so far.
what do you think?
Mobile Control is Back! and NEW Slime Animations!
It is now possible to play the game on mobile again. The Slime has also received its first animations.
(these are now no longer single images but are animated in unity which makes the animation smoother).
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @MONODO ![]()
to open today's slot on the calendar.
SlimeJumper: Ultimate jump comeback.
It's been a long time, but the slime is back!
In a few days, I'll tell you exactly what's going on with the game, what the current status is and what the future holds.














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