
Website is in progress :3
Game/Demo on Steam: https://store.steampowered.com/app/1570600/SlimeJumper__Ultimate_Jump/
GameJolt Demo: https://gamejolt.com/games/SlimeJumper/434254
Community: https://gamejolt.com/c/SlimeJumper-dxqfav
Next up
Here you can see the weapon in action ;D
Mobile Control is Back! and NEW Slime Animations!
It is now possible to play the game on mobile again. The Slime has also received its first animations.
(these are now no longer single images but are animated in unity which makes the animation smoother).
So it's 1 o'clock at night but I'm almost done, only my hands are missing!
A new batch of screenshots is ready for Thursday's Harpies Update. Here's a little sneak peek at the new Manufactory building.
Now officially the first new demo is realeased for Pc and Mobile. you can download and test it now on the GameJolt site. if you find bugs you can submit them to "bugreport" (preferably with video recording)
Have fun! :D
----- major update | demo version 0.1.3 -----
------| new |------
- New Ui Animations
- New Text Font
-------| Bug fixe´s |-------
- Menu Movement fixed
in this post i will explain why development has stalled and what the current status and plans for the future are.
(Enclosed I add the logos from new to old)
| Online Multiplayer Status Update | (Devlog)
For each player, "his" slime is highlighted so that he is always in the foreground
All skins are now synchronized so that all players get the skins "correctly" displayed
Game on Steam: https://store.steampowered.com/app/1570600/SlimeJumper__Ultimate…
----- major update | demo version 0.1.2 -----
------| new |------
- The first five levels in ‘Adventure’ mode have been added.
- New button layout
-------| Bug fixe´s |-------
- Slime no longer floats slightly above the ground.












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