Perfected image effects and motion blur
Improved height maps
Bumped up quality of lighting for “Fantastic” optimisation setting
Scrapped “options” in the pause menu to be remade completely with a more advanced system
Finished the Beta! (more info later)
Changed the mouse cursor to better suit the theme of the game
Improved footstep sound placement
Improved head bobbing setting “Minor” to be less intrusive
added a new sun flare
Improved skybox
Scrapped day night cycle
Fixed a bug where a player could fall the floor if the head bobbing was set to “Major”
Next up
Bandana Dee the Dream Friend
Werehog transformation process. #sonicunleashed
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Rockin the Guitar, an Axe like Guitar I made for my Uni project
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
Regional Bulbasaur. #Pokemon
not the greatest house, but it's a house! :D
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
I did this on my 3DS ^^ #Kirby
Respect (Only TLOZ Players Will Understand)










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