Perfected image effects and motion blur
Improved height maps
Bumped up quality of lighting for “Fantastic” optimisation setting
Scrapped “options” in the pause menu to be remade completely with a more advanced system
Finished the Beta! (more info later)
Changed the mouse cursor to better suit the theme of the game
Improved footstep sound placement
Improved head bobbing setting “Minor” to be less intrusive
added a new sun flare
Improved skybox
Scrapped day night cycle
Fixed a bug where a player could fall the floor if the head bobbing was set to “Major”
Next up
Have a good Boi
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
I was bored, so... ManutKat.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Update 2.627
New challenges & new effects!
Why walk when you can jump?
a drawing I did because I was bored😪. But I love how it turned out.😊
2d lighting experiment
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc










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