Perfected image effects and motion blur
Improved height maps
Bumped up quality of lighting for “Fantastic” optimisation setting
Scrapped “options” in the pause menu to be remade completely with a more advanced system
Finished the Beta! (more info later)
Changed the mouse cursor to better suit the theme of the game
Improved footstep sound placement
Improved head bobbing setting “Minor” to be less intrusive
added a new sun flare
Improved skybox
Scrapped day night cycle
Fixed a bug where a player could fall the floor if the head bobbing was set to “Major”
Next up
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
art comission.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Have a good Boi
Werehog transformation process. #sonicunleashed
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Terraria
Levels' maps.
Regional Bulbasaur. #Pokemon
not the greatest house, but it's a house! :D










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