Perfected image effects and motion blur
Improved height maps
Bumped up quality of lighting for “Fantastic” optimisation setting
Scrapped “options” in the pause menu to be remade completely with a more advanced system
Finished the Beta! (more info later)
Changed the mouse cursor to better suit the theme of the game
Improved footstep sound placement
Improved head bobbing setting “Minor” to be less intrusive
added a new sun flare
Improved skybox
Scrapped day night cycle
Fixed a bug where a player could fall the floor if the head bobbing was set to “Major”
Next up
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
a drawing I did because I was bored😪. But I love how it turned out.😊
brung back my old oc plus a new one
...they don`t have names yet tho
Regional Bulbasaur. #Pokemon
not the greatest house, but it's a house! :D
2d lighting experiment
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Double Rainbow!!!
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.










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