I'm trying to improve my art, for now I made this art, the original is just the original design, but with breaks, then, a recolor of the original with a change in its color palette and the aforementioned details... The current one is made from 0. I do all this to improve my artistic section, that's right, these changes will NOT apply to WTMR 1, it will only affect its sequel...
But why am I making these changes? Simply for two reasons:
1. WTMR 1's art is pretty amateurish. If you watch GOOD scratch fan games, you'll see that many use a top-down gradient (or at least that's how I see it ¯\_(ツ)_/¯ ).
2. I want to start improving the WTMR sequel, since it's a prequel to the original, which you'll see clearly in the full game ;)
- By the way, I already have the basic mechanics of the sequel half-programmed, not the cameras, but the office, this is because sometimes I go away, and I only have one PC that runs WTMR 1 TERRIBLY, so out of boredom, I started developing the sequel xD. The codename is: Magical Destruction...
Oh and, I made this out of boredom, inspired by the FNAF 1 Remake designs.

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