Game
Guide Dog
2 years ago

Well, that's not frustrating at all. The export templates aren't working Not sure if computer, Godot, or internet. Demo will be delayed, but it just means that there might be more content when it does arrive




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Area 1 is complete! 7/7 levels!

Read more to learn about the upcoming demo

Doing some designing of the main village, mostly so I can get some connections in and get the next part of the opening cutscenes roughed in.

Oh no! Jelly blobs of doom!

They're only supposed to be the size of a mini-yux

But doesn't he look so much more prepared for adventure?

And yes, she is carrying a deer foot staff, modeled after one hanging in our house

This game has gone through so many iterations it's not even funny anymore

With exception of some minor odds and ends, the home interior sheet is finished, which means I can start on all the levels. The next house (level 9) is an old farmhouse, the kind that had a bazillion rooms

Art day today. Did a little messing around with the cupboards and some furniture. Got a wine cellar, shower and tub and such. Probably redo appliances, spiff them up a bit Once I get all the major stuff in, then I'll go through and build the levels

Almost done with Area 1. 4/7 levels completed. Started work on the home/interior sprites, ran into a minor logistics issue But if I get them outlined, I can polish and reimport later

Mirror, mirror, on the wall

Who's the richest of them all?

This guy. Because he has two fridges, two microwaves, two chest freezers, and four ovens

And let's not talk about the luxury bathroom

Decided to do some work on the save/load. Name, Chapter, and even Total Play Time CORRECTLY FORMATTED Will work on the chapter banners later. Free time formatting code below

Battle State Machine is working Player chooses what to do, enemies choose what to do, and they even have variable rates of attack/defend/flee. Next step will be to actually start dealing damage