Game
Guide Dog
2 years ago

Well, that's not frustrating at all. The export templates aren't working Not sure if computer, Godot, or internet. Demo will be delayed, but it just means that there might be more content when it does arrive




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Almost done with Area 1. 4/7 levels completed. Started work on the home/interior sprites, ran into a minor logistics issue But if I get them outlined, I can polish and reimport later

Ah, yes, Grandpa and Grandma's old farmhouse, with a million rooms, basement full of mason jars, and the old '57 Chevy in the garage

I mean, not my Gramma and Grampa, but someone's, right?

Decided to do some work on the save/load. Name, Chapter, and even Total Play Time CORRECTLY FORMATTED Will work on the chapter banners later. Free time formatting code below

This game has gone through so many iterations it's not even funny anymore

Level 5 complete Not sure if I'm ambitious enough to do Level 6 today. I might just need food first But it's looking like a demo is possible this weekend

With exception of some minor odds and ends, the home interior sheet is finished, which means I can start on all the levels. The next house (level 9) is an old farmhouse, the kind that had a bazillion rooms

NEW PACKAGES AVAILABLE NOW!

Version 1.1.0 is now available for Linux and Windows

-Platform bugs fixed where player fell through the floor

-Area 2 accessible through Level 8

-Minor spiffing up, wax and polish

Area 1 is complete! 7/7 levels!

Read more to learn about the upcoming demo

Doing some designing of the main village, mostly so I can get some connections in and get the next part of the opening cutscenes roughed in.

Went to a powwow today, which means I got basically nothing else done. But I did fix that oddly specific bug and make the option button a teeny bit more interesting Just need to fix Lucy's vest (tomorrow) and then on to the demo!