Game
Tsalagi

1 year ago

Doing some designing of the main village, mostly so I can get some connections in and get the next part of the opening cutscenes roughed in.


Spent a few days doing some thinking and planning, how I wanted to go about implementing the linguistics portion of the game. I think I have an idea, and it ties in to the main plot. Easy topic-based conversations to start, then branching out into more thoughtful and complex dialogue as everyone works together to figure out who the mysterious stranger is and what he wants

It's a work in progress, but it's a good direction. Although I might have to take a day for art, just so I can break up the flat color. Using the bushes for my own sanity regarding the depth, but they're giving me ideas on how to go about the designs



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Lots of modeling the last few days. Got some houses made, remade some of my terrain blocks (rebuilt the harbor), and started on the NPC models. Also worked on the battle system and the follower system, now with 1/10th the code but 10x more efficient

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Decided to do some work on the save/load. Name, Chapter, and even Total Play Time CORRECTLY FORMATTED Will work on the chapter banners later. Free time formatting code below

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Working on battles. A little different than last time, aesthetically, but still the same basic idea