
Well, what can I say. I changed the lighting a bit. I made it more "classic" - dull and warm. There is a small graphic bug but I think I will fix it.
Next up
Working on the file manager rn. For now it only can shows cataloges and let move you down the file ierarchy. It's gonna be useful for debug and etc in future
Here is a short list of what I need to finish in the game. Yes, it is in Russian, but I translated it (read the article). Wait for the new chapter in about 2 to 3 weeks.
Great! We have 100 downloads of the game. For me, this is a definite achievement, about the same as 1000 views last month.
P.s Statistics of course fell, but it is not even zero yet.
P.s 1 Sometimes there are horse races such as on March 1
Akatori is an epic metroidvania where you wield your staff to fight, jump, and explore diverse realms across different eras.
It's also one of the games that's part of Steam Next Fest!
Play the Steam Next Fest demo now: https://bit.ly/Akatori
Updates again:
- Added dropdown (beta)
- Added scrollbar (without vertical scrolling for now)
- Added status bar at bottom of window (no code)
- Added window with icon mode
- Labels for preview elements
- Fixed window UI masking bug
- Fixed inputfields
Did you miss out on any of the games we highlighted from Steam Next Fest? They're all listed in the article. Check out their demos before Next Fest ends!
I've finished doing the second chapter!Here's #Screenshotsaturday even though it's not even Saturday)))))
Now I'm moving on to translation and debugging. I think that by the 10-15 days of March I will release a chapter
I'm already starting to do the final location of the second chapter. I must say, the chapter will be small. The chapter itself by the way I did quite quickly but then there will be debugging and translation.










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