Game
История Глеба Remastered

5 years ago

Well, what can I say. I changed the lighting a bit. I made it more "classic" - dull and warm. There is a small graphic bug but I think I will fix it.

#indiedev #gamedev #madewithunity #mwu




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YEEEEEEEES)))))))!)!)!!! 1k yeeees

That's my OC Kevin. Btw, you could see post, where drew sketch with'im recently

Could you rate my work pls?

Just some stuff I did resently. Rate it pls

Gonna update it in near future

Happy Devruary! Devruary Day 4 celebrates @ElPichon ! They're just a bird who likes to draw! They're also the developer behind The Bunny Graveyard II and Chunky JUMP!. We also have a question for the devs of Game Jolt: How Did You Learn Game Dev?

Updates again:

- Added dropdown (beta)

- Added scrollbar (without vertical scrolling for now)

- Added status bar at bottom of window (no code)

- Added window with icon mode

- Labels for preview elements

- Fixed window UI masking bug

- Fixed inputfields

This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.

Here is a short list of what I need to finish in the game. Yes, it is in Russian, but I translated it (read the article). Wait for the new chapter in about 2 to 3 weeks.

Did some updates:

- Add windows type, but it isn't realized for now

- Programmed states - Active and background (hide and pined in works)

- Add slider

- Add input field

- Some fixes for toggle boxes

- Fullscreen added

- Window now can be closed

Seal Island Intro! For #ScreenshotSaturday!

Shitpost.