
I've finished doing the second chapter!Here's #Screenshotsaturday even though it's not even Saturday)))))
Now I'm moving on to translation and debugging. I think that by the 10-15 days of March I will release a chapter
Next up
Just some stuff I did resently. Rate it pls
Gonna update it in near future
Shitpost.
Great! We have 100 downloads of the game. For me, this is a definite achievement, about the same as 1000 views last month.
P.s Statistics of course fell, but it is not even zero yet.
P.s 1 Sometimes there are horse races such as on March 1
I'm already starting to do the final location of the second chapter. I must say, the chapter will be small. The chapter itself by the way I did quite quickly but then there will be debugging and translation.
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
Updates again:
- Added dropdown (beta)
- Added scrollbar (without vertical scrolling for now)
- Added status bar at bottom of window (no code)
- Added window with icon mode
- Labels for preview elements
- Fixed window UI masking bug
- Fixed inputfields
Alr, just add new small features like shortcuts and code for statusbar at bottom of the window. Also, finish with all windows styles, bug fixes and ect. Your opinion? Wanna hear it
Seal Island Intro! For #ScreenshotSaturday!
Run










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