Game
Aspiration
7 years ago

What have I been working on for the past 15 days?

Trainer battles. They've proven to be a little tricky, but I'm getting there. In fact, I've already finished a single trainer battle but am currently working on a duo battle. Progress on map halted.




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Update: The previous map had serious problems, so I've decided to create a completely new starting town as well as a completely new route 1 to go with it. I will probably upload an alpha build when I do a third route. Also we have a new developer! Arroz!

Ok, so I've got some cool developments for you guys. First of all, you'll get running shoes as soon as you speak to your mother (which is required). Second of all, the Pokémon level limit has been increased to lvl 150, so you should have fun grinding.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Fan art for Foolish I'm feeling kinda better so I drew this

Another house i made long time ago.

Runestones: from concept to in-game model🗿

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!