Next up
* Ready? FIGHT!
Won't release the next update until I have more, but just know that due to the movement plugin, you can't easily reset the color tile puzzle without switches. (Here is a look at how to add it if you want to.)
Making an event that has the player jump is baked into the engine so... now YOU can make the venting trailers!
It's not the most dev-friendly way of doing this, but it's good for now! Get ready!
Added a CTF map based on the FNaF franchise. PINK team's helping Kelly Ketchup's Burgers whilst the GREEN team is at Fuzzy's Donuts! Tiles took from 'whtdragon' holiday tile edits: https://forums.rpgmakerweb.com/index.php?threads/festivals-and-c…
My favorite #PrideJolt LGBTQ+ characters in games are the ones I make. I remain! Leonardo! Davinichi! They're all DEAD! I REMAIN!
#FaveFNAFMerch Bootleg Music Man Shirt.
Don't expect this anytime soon as it's a side project, but I am re-working a new version of the engine in MZ that should be improved based on what I learned from the first engine. (This will include updated tiles and an improved battle system.)
Meant to put this here... #MyAnimatronic https://gamejolt.com/p/myanimatronic-i-was-gonna-design-an-anima…
I'm also fixing the Thrash Machine's animations by making them single sheets per animation.
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