It's a FNAF-inspired survival-horror with rpg elements.
At the beginning of the game you need to allocate 15 skill points to either make it easier or harder. After the passage of each night (and the nights are 6), you get to choose a skill, and what skills you get depends on the characteristics of your character.
On top of pumping your character is thirsty and hungry, so it's better to spend extra time on food and water than to die of hunger or thirst in the middle of the night.
The game has 2 stages of the night: the first is the classic gameplay and the second is a task (e.g. to fix the animatronic). But you still have to get to the task, because the animatronics aren't going anywhere.
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