Game
Vanilla Moon
8 years ago

What next?


Vanilla Moon is basically done, but since DreamHack Austin Jam ends on Sunday I’d like to spent those few days that left on tweaking gameplay balance and polishing.

However, I have a lot of features in my head that I’d like to implement into post-jam version, so I’ll try pick those few I consider as the best of them (to avoid feature frenzy) and dev will continue.

List of ideas that I’ll probably implement in post-jam version

• Additives that temporarily slows fuel consumption.
• Medium and big box of ice creams that add more cones (score points) at once.
• Item that temporarily boosts speed.
• Let player customize the colors of Ice Cream Truck or choose from color templates (?)



0 comments

Loading...

Next up

Builds for 32-bit systems has been added Do you still have 32-bit system? No problem. I’ve just uploaded *32-bit builds for Windows and Linux*.

Just Some Dev Images For The Start

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Bandana Dee the Dream Friend

Path of Kami: The Evolution of the Lore

Family band complete!

Update 2.627

New challenges & new effects!

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.