Game
Vanilla Moon
8 years ago

What next?


Vanilla Moon is basically done, but since DreamHack Austin Jam ends on Sunday I’d like to spent those few days that left on tweaking gameplay balance and polishing.

However, I have a lot of features in my head that I’d like to implement into post-jam version, so I’ll try pick those few I consider as the best of them (to avoid feature frenzy) and dev will continue.

List of ideas that I’ll probably implement in post-jam version

• Additives that temporarily slows fuel consumption.
• Medium and big box of ice creams that add more cones (score points) at once.
• Item that temporarily boosts speed.
• Let player customize the colors of Ice Cream Truck or choose from color templates (?)



0 comments

Loading...

Next up

Just Some Dev Images For The Start

Builds for 32-bit systems has been added Do you still have 32-bit system? No problem. I’ve just uploaded *32-bit builds for Windows and Linux*.

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Strange Umbrella

Microsoft Windows XP Unprofessional (windows logo prototype)

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays