Next up
-Added climbing hook SFX -Added blood particles -Added blood decals -Added melee -Added melee's grappling hook
Hello, my dear followers! I'm proud to announce I'm finally free... After years of vaporware, I learned to manage stress perfectly. Now I create without being stressed or burned out. Check the article for what's new about The Saddest Day!
A short gag of two pages drawn for a magazine.
It is not ready yet: I need adding balloons on Clip Studio.
I'm learning to focus better on what I do NOW instead of thinking the goal I want to reach.
Suddenly, my life comes back to be fun again! :)
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
My professor said we have to exercise on existing story (regardless the medium) and changing its ending.
So here's the end of a manga by Shintaro Kago.
TRANSLATION
-Hey you!
-?
-Say something that starts with "C"
-<3
-"Cute testicles!" >:D
Welcome @pracystudios to Game Jolt!
They're the developers behind Nocturne, a Rhythm RPG inspired by Chrono Trigger and Undertale, where every enemy has a unique song, which you defeat by playing notes Guitar Hero style.
Henlo gentle-kittens! I'm taking a break: the development of HELLFACE will unpause after this summer (hoping to finish the game before the 9 December .-.). Thanks for your patience. Have a great day! ^-^
As promised some months ago on Twitter, I would let you see something about my new game, here's a short reel. - See you all on the 10 December for the public pre-alpha playtest of HELLFACE! <3 #screenshotsaturday #indiegamedev #hellface
@koffeecup is a Jolter to Watch and the developer of Hoomanz!, a stealth-adventure game packed with coziness and humour featuring non-combat gameplay & family-friendly content! Follow @koffeecup
before the quest ends and you'll get Coins!
-Added Dash -Added new Left-hand Item: Double-barrel shotgun -Added Melee's Autoaim -Modified UI I'm recently thinking to join the HPS1DD 2022 with this (If I don't die). About my next and first not-free game, I will start to work next Monday.
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