Hello everyone, I need to discuss a very important subject. As you all know, I don't like the desert door. Many people have told me "Why work on something you don't wanna work on" and I've considered canceling the game altogether. So what has stopped me from doing this you may ask, it's because of 2 reasons. The first one is that the snow door is amazing, it has a great story, characters, and battles. 70% of my other game ideas are based on the events of the snowdoor. If I cancel the desert door, the whole game does as well, including the snowdoor. My second reason is that the people who helped me make this game, such as Ninesoulssea, Jake, and my friend ARL who helped test out the game. So what do I do? Rebrand it so it's only the snow door (that'll take a lot of work to do)? Put it away and maybe come back to it later? Finish it even though I don't want to? Or do I just cancel it altogether? I might put a vote to this, so stay tuned.
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Screenshot Friday 3
Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ![]()
! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?
McGee episode 1: The pilot is out!
Unexpected right? This is a direct spinoff of my other game "TwinDoors: in the cold" that released today! Hope you enjoy it!
The Dead Pets have been a mostly casual band but they’re FINALLY getting serious.
Help them by posting YOUR original art for a Dead Pets album cover in the Art realm with the tag #DeadPetsAlbum
Play the #DeadPetsDemo now: https://bit.ly/deadpetsgj
Screenshot Friday 1: Every Friday I am planning on releasing a single screenshot of Twin Doors till the game comes out. #RPG #Screenshot #Rpgmaker
Happy Devruary! Devruary Day 9 celebrates @ReptileGames
! They're a new still learning game dev that's trynna get some feedback! We also have a question for the devs of Game Jolt: What's your favorite part of game dev?













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