What's the best way to model thin fabric? I've tried:
1. Flat plane. Downside: it needs backface culling off which is bad for performance
2. Duplicated and flipped vertices. Downside: hard to select duped verts as they occupy same space as originals
Next up
For #ScreenshotSaturday we have a sneak peak at the intro for the fight against Spike. Seems like he's a lot more brutal than the other band members...
Oh I'm cooking this week. Got two new attacks to show off for #ScreenshotSaturday
Maybe i should finish my FNAF 2 "reimagined" concept, especially of the building. And make a video about it. Perhaps FNAF 1 place will be first and then this. I have my own take how the building should be and perhaps it's worth to make a video about it :)
Implemented a new attack: Full Moon Slash! As usual, the incredible particle animations were provided by https://ansimuz.itch.io/
Bunch of Creepy Withered Foxy renders i just made. I love working with lighting.
Outro cutscene is in progress, but I also wanted to have a slightly different effect than the spider tank for when a cyber mutant is defeated.
For today's #ScreenshotSaturday I've made great progress on the Spike battle!















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