Hello, sorry for not updating often but it's been...an interesting year for us at the team. And while work has not stopped, you might be wondering, what's been going on?
1.- We've been requiring more assets as production of the first area after The Inventory has been done now. Everything from the lua build has been officially redone in the new C# system!
2.- A lot of time has gone into refining and redrafting the writing, which is proven to be the hardest thing so far considering how many characters we will be juggling with going forwards.
3.- Some personal events went on that affected our mental health for several months, it's past and gone and we're doing better now, but I'd be lying if I said it did not affect development in one way or another.
4.- We got a new composer to the team! She will be helping us with music going onwards.
5.- A rework for the battle system is coming that will make use of Unity's 2d animation capabilities for better looking, easier to work with animations for the battle scenes.
"Why aren't you showing any of the new stuff, though?"
6.- We've got a surprise cooking! Stay tuned!
Next up
Crossovertale 01/01 Devlog
11/11 Progress Report and Asset Showcase
Crossovertale C# Rewrite progress (June)
noelle joined
Hi, I have some progress news to tell
https://gamejolt.com/p/11-11-progress-report-and-asset-showcase-…
Wheel of Misfortune
Regarding Unity's announcement on "runtime fees" yesterday...
I am working on a Fangame, please check out it's progress.
Black
Crossovertale C# Rewrite progress (December)
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