Hello, sorry for not updating often but it's been...an interesting year for us at the team. And while work has not stopped, you might be wondering, what's been going on?
1.- We've been requiring more assets as production of the first area after The Inventory has been done now. Everything from the lua build has been officially redone in the new C# system!
2.- A lot of time has gone into refining and redrafting the writing, which is proven to be the hardest thing so far considering how many characters we will be juggling with going forwards.
3.- Some personal events went on that affected our mental health for several months, it's past and gone and we're doing better now, but I'd be lying if I said it did not affect development in one way or another.
4.- We got a new composer to the team! She will be helping us with music going onwards.
5.- A rework for the battle system is coming that will make use of Unity's 2d animation capabilities for better looking, easier to work with animations for the battle scenes.
"Why aren't you showing any of the new stuff, though?"
6.- We've got a surprise cooking! Stay tuned!
Next up
Help Wanted!
Regarding Unity's announcement on "runtime fees" yesterday...
Crossovertale 01/01 Devlog
https://www.youtube.com/watch?v=ansCGZUhtVk
We are honored to participate in Underevent, touched by your excitement and eager to keep working on more Crossovertale going forwards!
Expect more devlogs in the future as well as updated gallery!
Evil creatures that want MY soul.
11/11 Progress Report and Asset Showcase
Crossovertale C# Rewrite progress (December)
UNDERTALE All monsters in Ruins #undertale #undertaleAU #undertalefanart #spriteart #pixel #animation #toriel #froggit #flowey #torielAU #floweyAU #monster #undertalepixel #torielfanart #sans #sansAU #sansfanart #GJasks
Hi, I have some progress news to tell
https://gamejolt.com/p/11-11-progress-report-and-asset-showcase-…
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