4 years ago

Crossovertale C# Rewrite progress (June)


Hey!

It's been a hot minute since our last post. We've been hard at work porting the existing content over to C# and ditching our Create Your Frisk / Lua roots.

Today I want to show off some sneak previews!


As you can see above, we have a concept for a new title screen. We've already set up saving and loading data, but the Options screen and Overworld are yet to come. The background is subject to change.

One advantage we have over our previous CYF-based engine is polygonal collision:

3.gif
2.gif

This will allow us to make custom collision shapes for every bullet much more easily, and we won't have to use CYF's laggy pixel-perfect collision system.


We've been making a few weapons, too!

4.gif

The Petulant Shovel deals varying damage based on how many times you can press Z on the target.

It can stun enemies, which prevents them from attacking you. And (not pictured) you can now land critical hits based on your LV.


I've added some eye candy in the form of a reflective, transparent glass arena, and enemy highlighter brackets:

5_3.png

And finally, a basic look at collisions in the Overworld! This is only a test map, of course. We won't need as precise collisions as the star here, but it's good to know that it works regardless!

6.gif

We may have a long ways to go to catch up to where we were content-wise when making this Gamejolt page and prior trailers. But we'll get there!

See you soon!



4 comments

Loading...

Next up

Crossovertale C# Rewrite progress (December)

Frisk

Muffet - Day 2 #Joltober25 #Spider

#Undertale10 I never played Undertale besides the Demo of it (and only played a little bit of chapter I of Deltarune).

But it was so everywhere online that I ended up learning about most of it from gameplay videos and even ended up watching fan-animations

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

"Our work is never over" they said.

What you all think

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Update 2.627

New challenges & new effects!

I did this on my 3DS ^^ #Kirby