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Camaradas e Camaradas vo refaze o otakuvania: cuzao of the night, agora tenho muito mais experiencia e nao vai ficar uma bosta que nem o outro entao so esperem, podem ficar olhando pra esse bagulho pra espera tambem
Meus Caros BRs, seu sonha se realizara, porque sera lançado PRESIDENTE SIMULATOR 2: AVANTE BRASIL, que e mt melhor que o outro sl quando tive decente eu publico
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
I-Buki
Mio-Da!
Ibuki Mioda!
Microsoft Windows XP Unprofessional (windows logo prototype)
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
2d lighting experiment
Some Shadow boss fight gameplay 👾
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc










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