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we all need help with keeping dry in the rain.
we all need to watch the stars for signs of people out there, waiting to be caught like a fish in a fishers hook.
we all wait in our lives, some longer than others, in the end of the day not all is lost.
hey you like one person looking at this post. I have been taking a bit of a break of working on this time less classic. hopefully I will be able to post some more infomation.
so this is my first dev log for Empty warrior. not much has changed aside from general progress. right now I am looking for a pretty short game maybe 15-20 minutes long. though with a bit of progress I will show you some boss concept art
second quick dev log. I realized that I have not shown the warriors full coloured appearance so here you go.
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. π₯³
I want to know - what's your favourite quest reward?
Werehog transformation process. #sonicunleashed
Szayel Aporro Granz - Bleach
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarΓa Regla. It is one of the natural wonders of the country!










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