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Hayami-Chan 4
7 hours ago

When waking up the next day (at least after having a dream) an animation will play of the player getting out of bed

Dealing with a bit of burn out, but I'll be back in full swing soon




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Events will have a chance to appear when traveling, either good events or bad events.

I was thinking of removing the Notes from the game, left-overs from early in development, I don't know what reaching 100% would even do to be honest.

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d20?

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I want to try having a similar mechanic to D&D, using a D20 for certain events.

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Depending on Tiffany's position, her interaction will look different, both are the same scene, just variation depending on her location.