5 years ago

When we started the project we had to decide out of many different versions, from cartoony to more realistic, what Hank would look like. We chose the version that would better fit both the gameplay and the overall aesthetics that we were going for.




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Hank starts the game equipped with his remote-controlled hat but there is a lot more to discover along the way. #screenshotofsaturday #indiedev #gamedev #unity #unity2d

We got a new poster for another character in our game! Meet Rosie McGee, the vehicle specialist of the group and the bassist of the band. #indiedev #gamedev #unity #unity2d

Every spy team has a tech genius in its ranks and so does ours. Meet Murphy! He makes devices and weapons the organization uses on missions. Can you guess what he’s working on in the image? #indiedev #gamedev #unity #unity2d

ten years

happy silksong day

A playtester’s job is tedious, but definitely worth it… #screenshotsaturday #indiedev #gamedev #unity #unity2d

We have been polishing the game for our next demo! You can take a sneak peek of some lighting changes that we have been working on.

#screenshotofsaturday #indiedev #gamedev #unity #unity2d #platform #indiedev #gamer #gaming #madewithunity

I was mad that they made Alastor's 2nd form so lame, so here is my art of scary alastor, straight from the fairytales, not just with some goofy ahh tentacles

Making the comic-style cutscenes of the game is a long process that goes through different phases. This is what the first comic frame looked like in 4 distinct stages. #screenshotsaturday #indiedev #gamedev #unity #unity2d