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I disagree. Games peaked realism years ago. Hyper realism doesnt make every game better, game needs to be fun to be good. I believe STYLE and Art-Design is FAR superior than just photorealism.
Let's hope its not about Silent Hill
Finally, a good update for Twitter. Glad GameJolt also hides your likes, i think its great. Anyway, sorry for lack of content, a lot of work in the background rn, i will try to share something soon.
Modern Gaming.
My very first tentative of making an Isometric Kitchen and my lastest new tenative. I really hated using Blender back then and it was hard for me to start it but... now its just easy tho i learned maybe... 20% of it. A year or so of progress.
L4D2 Menu Screen Recreated in Blender Not perfectly obviusly since the camera angles are impossible to match 100%. And some objects are not the same due to Menu screen being older version of the mall that had few different details more than release vers.
PEAK CAPCOM MOVE! Waiting for the MvsC4!
My tentative to recreate L4D2 version of the Atrium. I used mainly what the game offers, as the elevator design is slightly different, in trailer its a little more detailed and has wires under it. Overall i tried my best to match angle and lighting :P
Very first Twisted Mind Games @TwistedMindGames and the lastest new logo. It still needs some tweaks but i already love it. Probably going to stick with this for very long.
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