3 months ago

Why are Undertale fan games so brutal/i have so many questions that i really shouldnt have bro what? jeez.

there are more but this is what i could find saved into the depths of my computer.




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#Devruary

when im fricking done with the game- duh.

sorry, im just very stressed out as im leaving to go on a trip in 5 minutes, and my life has kinda been falling apart recently with stuff... so like... yeah. i have more depression i think...

#Devruary

honestly, just making the entire bounding box moving. i couldnt tell you why it was so hard, you just have to try yourself but holy crap i shouldve thought about finding a tutorial and engine for it a lot sooner... oh well, its done now isnt it?

My great aunt used to scam me and my cousin cuz we clean her bathrooms every st.patrick's day we thought she paid us $20 each for doing it. no. she only paid us because it was st.patrick's day and she never told us that. it was free labor but we had fun!!

yeah should be good

#Devruary

favorite part about game development is the idea that firstly, you can create worlds at will & have fun with them, but i also like when people just make something up and that becomes something in your brain like, "Hey, i can make that!" its cool

Finnaly

#Devruary

I have never thought about what my least favorite part about game development is. I think its coming up with all the different attack patterns and and mechanics in an Undertale fan game. or in level design. so i would say design as a whole.

#Devruary

Writing dialogue for ChibidokiTale. 100% the easiest, absolute, biggest regret, and mistake i have ever made in game development and one of the biggest and only things i hate about my games.

Just fr (for real)

#Devruary

Plan? I never plan anything unless its something so stupidly ridiculous i feel i must do it. I go with the flow 99% of the time. and it all works out in the end surprisingly.