Game
Code and destroy!
11 years ago

Why is visual coding so hard to make?


Starting from concept… Everything was so nice and clear. User will place blocks of code, connect them together, then these things will be converted into robot-coding-language and work as before.

Sadly, it wasn’t that easy. I found working on UI harder than working on mechanics. I don’t know why, but everything is so boring. Making same things over and over, adding right-click menus, then coding the buttons… I want to go back to my robots!

Now, I’m sitting in the middle of nowhere, birds singing is the only thing I hear. Using my mobile phone as a modem, I’m working on my project.

5d0c0c4b4e20f.png

Heh… Going back to coding system, it looks like this:

5d0c0c4b937da.png

Should I make the blocks and text smaller?

Anyway, have a nice day!



0 comments

Loading...

Next up

3D battles

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Path of Kami: The Evolution of the Lore

Runestones: from concept to in-game model🗿

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

An infected room from the second part of Cybel ! Are you up for some cleansing?

Szayel Aporro Granz - Bleach

Double Rainbow!!!

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl