Game
Code and destroy!
11 years ago

Why is visual coding so hard to make?


Starting from concept… Everything was so nice and clear. User will place blocks of code, connect them together, then these things will be converted into robot-coding-language and work as before.

Sadly, it wasn’t that easy. I found working on UI harder than working on mechanics. I don’t know why, but everything is so boring. Making same things over and over, adding right-click menus, then coding the buttons… I want to go back to my robots!

Now, I’m sitting in the middle of nowhere, birds singing is the only thing I hear. Using my mobile phone as a modem, I’m working on my project.

5d0c0c4b4e20f.png

Heh… Going back to coding system, it looks like this:

5d0c0c4b937da.png

Should I make the blocks and text smaller?

Anyway, have a nice day!



0 comments

Loading...

Next up

3D battles

We are under attack!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Chiaki Nanami!

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Levels' maps.

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

2d lighting experiment

Among us_into Madness

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg