When I discovered QBasic I thought, “Well this is weird and old” Then I tried it out, I could create a basic screen and draw on it with only three lines of code, while this game is probably over 50 it still took a while to think how the structure of the game was going to be created and how the game is rendered, which steps I should take to making it, and if there should be a menu, etc, especially in just 1 to 2 hours, that’s right. This game was originally written in just 1 hour, then when the collision didn’t work between lines and circles, I switched it over to images, then the collision become much easier, but it was lengthy
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We are under attack!
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
So here's the first of the zodiac signs i will make for the next weeks.
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Szayel Aporro Granz - Bleach
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
I did this on my 3DS ^^ #Kirby
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
Coming Soon...
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