Hello There!
So, this is a Dev Diary about one of the game mechanics.
To be honest, it's not new to FNaF fan games, but it has its place in TRttTI.
This is a kind of "pre-shift" lasting from 11:00 AM to 12:00 AM, that is, an hour of game time. Hereinafter, the "pre-shift" will be referred to as the "First Stage". Thus, the game level (that is, the night) consists of two stages - the "First Stage" ("pre-shift") and the main night itself, the game from 12 AM to 6 AM, with cameras, energy and blah blah blah.
So, what can I say at the moment about the "First Stage":
• The action takes place in Cabin (but not quite from Oblitus Casa ;)
• The main threat in the "First Stage" will be Pete and Willie
• For the "First Stage" textures of cut mechanics from FNaTI 2020 (Official) and Oblitus Casa are used
• The game in the "Second Stage" (Main Night) depends on how you pass the "First Stage" (I won't say what exactly this means now)
• Naturally, with the advancement of progress on the main nights, the difficulty of the "First Stage" will change
And one more thing - I can say something that applies not only to the "First Stage", but in general to the entire gameplay. And that thing is the protagonist's Asthma. How exactly this changes the gameplay, you will find out in the next Dev Diary.
Thanks to everyone who supports the game and thanks for reading up to this point ;)
Oh... And here are two blurry images for you, which slightly lift the veil of the mystery of the "First Stage":
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