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In the spirit of 80s sci-fi like Universal Soldier, Terminator and Robocop, I added a CRT screen filter and scanlines to simulate the "old scifi" experience. There's 4 maps and 1 boss now and a Tutorial.
After a year since conception, I am finally entering the final phase of development. It has been quite a journey with its ups and downs. The game is very close to what I aimed for and I really hope you will enjoy it!
Advanced enemies can feint their attacks to catch you off-guard!
The initial thought was to have the protagonist narrating past events, but making them unbelievable. The narrator will forget things or mix events, changing the user's experience.
🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️
Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam
Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…
The jam has cash prizes! 💸💸💸
The Alpha build of my metroidvania has just been released! I am both happy and nervous, I hope people grasp what it is about and accept its challenge. You can play it here https://gamejolt.com/games/windmills/636141
A brief demonstration of what combat will be llike. You have to take advantage of your environment and combine it with your abilities to wreak havoc. Music: Floating Anarchy (Ft. INTRNLCMD) – Dark Places
Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.
Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam
I am making a new metroidvania! https://gamejolt.com/games/windmills/636141
Consider giving it a try and dropping some feedback. Thank you for your support!
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